A Beastly June [Monday Meeting Notes]

_ As is usual right before a Kickstarter campaign, most of our talk is making sure all the parts are working together, and our KS team (me, Rollickin’ Rose, Mirthful Mike, and Impish Ian) as well as the developer(s) are all set to cover our respective responsibilities. Some of those are dictated by the way … Read more

He’s IN my house! [Monday Meeting Notes]

For the first time ever, Fast Eddy Webb and I had our Monday Lunch Meeting at my house. So that was different; although it didn’t look very different than this photo from one of our convention panels except we both had sushi in front of us today. With Eddy hanging out here at “Shadow Oaks” … Read more

Creating Pugmire Poster #1 [Pugmire]

At last January’s MidWinter Convention, I was amazed at how quickly the Pugmire playtesters gravitated to the small bits of setting info available for the playtest. Specifically, the first tenet of the Code of Man: “By a good dog.” During the course of several hours, the playtesters uttered, snarled, shouted, and whispered that phrase as … Read more

We Started Like You. [Monday Meeting Notes]

One of the things we talked about today during the Monday Meetings was something brought up in discussing last week’s MMN blog and also in Eddy’s AMA last week, IIRC. That is, how do folks get their work noticed and published and become part of these RPG writing teams? Basically, how do you go from … Read more

Oh, the Humanity! [Monday Meeting Notes]

Sometimes the tormented artist look like in Efrem Palacio’s piece from V20 Lore of the Clans is exactly what is on my face while working on a piece of art. But these days, that expression is more likely to appear as I read online how I, or Onyx Path, or one of our creative team-mates, … Read more